a month since I wrote about hitting GW2's legendary wall.
Since then, I've continued to track the materials* cost of crafting a legendary weapon using price data from GW2spidy. As I noted in an earlier post, the cost of crafting a legendary rose by an average 9 gold per day in November. In December, while some legendaries rose in cost (Sunrise / Twilight cost another 200g), for others, the price held steady (Quip continues to cost around 600g to craft).
Breaking cost down by component, the difference seems to be the cost of precursors.
Still a bit beyond my price range / interest.
I've also continued to track the cost of following crafting guides, broken down by fine materials and the other gathered components.
GW2wiz's guides, the price of leveling professions decreased during the first two weeks of December, and then increased over the last two, ending the month at the same cost it started. Most of the change comes from the cost of fine crafting materials.
Of course, I probably shouldn't be using GW2wiz.
I put this into an update on the last post - but just to be clear - ErrantQuest's crafting guides are slightly less expensive to follow. Redditor Xanthic has a dynamic cooking guide that searches for the cheapest way to level the profession (again, much cheaper than the outdated guides).
*I'm omitting the vendor cost of a legendary, some 120g in materials.